Our Goals
- to develop tools that help users to rethink pre-conceived notions of what it means to have a dis- or differing ability
- to generate avenues for discussion and debate about attitudes towards difference
- to expand pedagogical practice to include more gameplay
- to engage in pedagogical and technical innovative in socially responsive ways
- to use research-creation and co-creation to create games and experiences that exemplifies these ambitions.
Terminology
Who We Are
Dobble Debate is a project brought to OCAD University by Nina Czegledy in collaboration with Lynn Hughes of the Technoculture Art and Games (TAG) Research Centre, Concordia University. The project involves OCAD University’s faculty, graduate and undergrad students and alumni, as well as other internal and external researchers. The project has been generously supported by the Social Sciences and Humanities Research Council, Government of Canada.
lead researchers


Latest curatorial and exhibitions projects include: SPLICE, re_examining Nature, Oulu Art Museum, Finland (2017), SPLICE At the Intersection of Art and Medicine, Galeria de Arte do Finotti, Uberlândia, Brazil (2015), Water & Peace for SCANZ2015, New Plymouth, New Zealand, Open Culture – Urban Interventions, for Subtle Technologies2014, Paul H. Cocker Gallery, Toronto; SPLICE, At the Intersection of Art and Medicine, Pratt Gallery, New York, UTAC, Toronto, Blackwood Gallery, Mississauga, West Vancouver Museum (2012-2013). Czegledy’s latest publications include: Interdisciplinary Knowledge Transfer: The future of learning In International Yearbook of Arts Education Vol 3; Art as a Catalyst. Leonardo Transactions Sept. 2014; Data in Public – Data Visualization in Art In: Aspects of Art 2014, Fekete Publishing Budapest; Homage to Polar Lights 2013, In: Light Image Imagination ed. Martha Blassnigg, Amsterdam University Press.
Find out more at www.ninaczegledy.net.
Heller has an extensive exhibition record both nationally and internationally and is the recipient of grants from the Ontario Arts Council, the Canada Council for the Arts and the Department of Foreign Affairs, Canada. Recent exhibitions include Slippage at the Robert Langen Art Gallery, University at Waterloo, Waterloo, ON, Chelsea Girls, Gallery 44, Toronto, ON, Homeostasis Lab, The Wrong – New Digital Art Biennale, made and exhibited worldwide, Another Season: An International Exchange Project, Gallery 44, Toronto, ON (the exhibition travelled to the Three Shadows Photography Art Centre, Beijing, the Detroit Centre for Contemporary Photography, and the Hippolyte Photographic Gallery, Helsinki) and Hysteria: Past, Present, Future curated by Anonda Bell, Paul Robeson Galleries, Rutgers University, Newark, New Jersey, USA. She exhibited this past year at WARC Gallery, Toronto, ON, ISEA2014, Dubai, UAE, touring - Salisbury, Leicester, Bristol, London and online, 2014-15. Recent publications include the chapter “Found Objects, Bought Selves” in New Opportunities for Artistic Practice in Virtual Worlds, ed. Dr. Denise Doyle and “One for Sorrow: A Handmade Virtual Reality Experience” in Contemporary Paths: Realities of Art, Science and Technology, ed, Dr. Pablo Gobira.
Public and private collections of her work include Art Metrople, Toronto, ON, CA; The Joan Flasch Artists’ Book Collection, School of the Art Institute of Chicago, Chicago, IL, USA; Artist’s Book Collection, OCAD University Toronto, ON, CA; Artists’ Health Centre Foundation, Canada, Sheila H. MacKay Foundation, Canada; External Affairs, Government of Canada, Tokyo Embassy; and private collections. Reviews include ETC. Montreal, Canada; Art Papers, USA; The Globe & Mail, Canada; Canadian Art, Canada; Fiberarts, USA; The National Post, Canada and The Hamilton Spectator, Canada. She has been the recipient of numerous grants from both the Canada Council for the Arts as well as the Ontario Arts Council.
Find out more at lynneheller.com.
Collaborators & Research Assistants
Stephanie Cloutier is an artist and writer from Toronto, Canada. She holds a BFA in Sculpture and Installation with a minor in Material Arts and Design (Fibre) from OCAD University. As a multidisciplinary artist, Stephanie’s practice is based on the notion of empathy and uses tools of repair and community engagement as an act of resistance and futility, while investigating aspects of memory, history, and the relationships existing between humans and objects, humans and the environment.
Prior to studying at OCAD, Stephanie worked in radio broadcasting industry as a copywriter and producer around the Greater Toronto Area. She moved on to work as a content and communications specialist in the private sector while also working as a freelance writer and photographer for various online music and entertainment magazines.
Website: http://stephaniecloutier.com/
In 2012, Doyle received the OCAD University Award for Distinguished Research and Creative Activity. She Chaired and teaches in the Integrated Media program, as well as teaching in Digital Futures and Graduate Studies (IAMD, DF).
Doyle is the Artist in Residence at the Telus Toronto Innovation Centre for 2015 and in summer 2015, she completed an Artist Residency at Quetico Park, an Ontario wilderness area. Her recent exhibitions include Lively Objects curated by Caroline Langill & Lizzie Muller at the Museum of Vancouver for ISEA2015, the B3 Media Art Biennial in Frankfurt, Nuit Blanche 2014 at the Queen Mother on Queen Street West, and the 2014 AGYU exhibition "Toronto is Burning" curated by Philip Monk.
Gina Hara was born in Budapest, Hungary. She is an artist, filmmaker who has experience working with cross-disciplinary teams in leading art & technology labs in both Europe and Canada. She holds an MA in intermedia, an MFA in film production and had worked in different media with regard to film, video, new media, gaming and design. Gina’s research focuses on the experimental aspects and transmedial contexts of the moving image, South-Korean cinema, geek subculture and games. http://ginaharaszti.com
You can find her on twitter @ginaharaszti.
Lynn Hughes holds undergraduate degrees in Art and English Literature and a graduate degree in the History and Philosophy of Science and Technology, with a concentration in the History and Philosophy of Mathematics. She has taught at universities across Canada and currently holds a Concordia Research Chair at Concordia University in Montreal where she also teaches in the Intermedia and MFA programs in Studio Arts. Lynn was instrumental in the conception, structuring and funding of Hexagram, the Montreal Institute for Research/Creation in Media Arts and Technologies (www.hexagram.org). She was co-founder and director of the inter-university new media research/creation group Interstices from 2000 to 2010. Interstices provided a research framework for students and faculty from the francophone university UQAM and from Concordia to work together on new media productions. More recently she co-founded the cross-Faculty Technoculture Art and Games (TAG) Research Centre which focuses on interdisciplinary research in Games Studies and games design.
Lynn's own artistic production has been exhibited at festivals and galleries, locally, nationally -and internationally in the United States, Asia and Europe. Her current work explores the area between contemporary art and emerging game culture.
Over the years she has consistently also pursued activities as a curator. In 2012, she co-curated (with Heather Kelley and Cindy Poremba) Joue le jeu, a major international exhibition on contemporary game culture at the Gaite lyrqiue in Paris. In 2015 she is leading a curating team for the Transitio festival in Mexico City and also curating a month of "Material Play" at the Laboral Centre in Gijon, Spain.
Kira has a background in the arts, food security and social services. In the last ten years her projects have centered around experiential learning facilitation, stakeholder engagement and program development in the disability and poverty sectors. She loves brain games, teaching, design and dogs.
Subsequently, Len applied his craft to broadcast design, working for most Canadian networks at one time or another and winning international awards in competition with major US networks. He redesigned cable networks including the Shopping Channel and ESPN in the US, and created the on-air look for the launch of Showcase Television. Len’s work has extended into many commercial projects. He created pieces for BMW and flow 93.5, and brand identities for Telus, Sprint and others. Len is also the creator of a number of main title sequences for feature films, working with Handmade films, Universal Pictures, Alliance Atlantis and others.
Lew studied Classics at McMaster University before deciding to pursue her interest in design. She currently works as a Studio Assistant at a Toronto-based design studio and gift store while searching for full-time opportunities in the design field.
Jananda Lima is a graphic designer and brand strategist with over ten years of industry experience. Over the past few years, she shifted her career to social innovation and community engagement, contributing to initiatives that support marginalized communities.
Bryn Ludlow is a PhD candidate (ABD) in the Joint Graduate Program in Communication and Culture at York University and Ryerson University. Bryn’s dissertation research involves an analysis of interdisciplinary audience perspectives on digital stories by adopted youth, and youth in foster care in Canada. This work is a partnership with the Adoption Council of Canada, and CAMH. On the Project About Serious Play, Bryn is contributing to participant recruitment and qualitative research. Twitter: @CreativAge Website: https://brynludlow.com